Wilderness regions are uncontrolled regions on the Map, and may be hills, mountains, lakes, etc. Conquering these regions will improve production of the relevant resource. How much your production is increased depends on the level of the region. The level of the region impacts how hard the region is to conquer and how many troops you will need. You can scout before you try to conquer the region to get an idea of what kind of troops you will need.
Table of levels
Here is a basic chart that indicates the properties of different levels:
Level | % Increase | # Troops needed | Comments |
---|---|---|---|
1 | 5% | ||
2 | 10% | ||
3 | 15% | ||
4 | 20% | ||
5 | 25% | ||
6 | 30% | ||
7 | 35% | ||
8 | 40% | ||
9 | 45% | ||
10 | 50% |
Types of Wilderness
Mountains
Mountains increase your ore production.
Woods
Woods increase your wood production.
Hills
Hills increase your stone production.
Grasslands
Grasslands increase your food production.
Lakes
Lakes increase your food production.
Plains
Plains are where you build new cities.
Bogs
Bogs are impenetrable, and cannot be conquered.